Assignment: Expressive Environments
A downloadable game for Windows and macOS
This is a project for Real Time Animation. The goal is to build an environment that evokes some kind of narrative through the design of the space.
My project uses a specialized shader that generates large zones of color change across the world. I then built various objects that take advantage of the shader to create large zones of warped reality. Additionally, I also played with the lighting, fog, and Post Processing to create the atmosphere and animations.
Also note: Some of the objects are physics enabled, and will interact in real time with the shader zones.
Post processing inside of negative zonesOne of the shader zones in action:
A display of one of the animations: